Finding the true value of Augmented Reality in tabletop games
Project: M11 | 2022
Augmented Reality (AR) has been around for a while. The user experience value it brings to games and play is a topic that has not seen much attention. Most AR applications are gimmicky, and often use the technology solely for placing virtual objects in the real world. In our project we aimed to explore what value the integration of AR in tabletop games can bring to the user’s play experience. We explored our topic through exploratory prototyping and playtesting, which led to our final board game design: Eye of the Cyclops.
With a group of up to four adventurers you enter the ruins in search for treasure. The only problem is that only the cyclops knows where the treasures are buried. Using a revealing spell, you and your team are able to look through the eye of the cyclops to reveal the treasures, and try to steal them without getting caught.
Together with our coach Erik van der Spek, we published a paper about our project. The paper can be found here.